A Note Unsaid

A supernatural narrative point-and-click game about death and relationships.

I was a designer, writer, and developer on this game prototype made with Unity.

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What if you could observe your loved ones after you died? What if you could hear what they said and see what they thought?

What would you be curious to know?

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What would you want to tell them?

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Designed with Rudi Vanzin (2017)

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